Immersive Media Technology - Faculty of Communication & Mass Media

Job Purpose

Immersive Media Technology Specialist role is responsible to create and innovate cutting-edge immersive media experiences using technologies such as but not limited to virtual reality (VR), augmented reality (AR), mixed reality (MR), and 360-degree video. This role involves designing, developing, and implementing immersive content, troubleshooting technical challenges, and collaborating with cross-functional teams to deliver engaging and interactive digital solutions. 

Job Responsibilities

  • Design and create VR, AR, MR, and 360-degree video experiences using industry-standard tools and platforms.
  • Build, test, and deploy immersive applications, ensuring compatibility across devices and platforms.
  • Work closely with designers, developers, and project managers to integrate immersive media into projects.
  • Identify and resolve technical issues to enhance performance, usability, and user experience.
  • Research and evaluate emerging technologies, tools, and trends in immersive media.
  • Ensure immersive experiences are intuitive, accessible, and aligned with project goals.
  • Conduct rigorous testing to guarantee functionality, performance, and compliance with standards.
  • Provide guidance and training to team members or clients on immersive technology usage.
  • Research for updates with industry trends, optimize user experiences, and ensure seamless integration of immersive technologies into projects
  • Maintain clear documentation for workflows, technical specifications, and best practices.
  • Perform additional duties as assigned by the line manager.

 

Job Requirements

Educational Qualifications

  • Bachelor’s degree in Computer Science, Digital Media, Arts & Design, or any related field.

Experience

  •  2+ years of hands-on experience in developing immersive media projects.
  • Experience with 3D modeling software (e.g., Blender, Maya, 3ds Max).
  • Familiarity with immersive hardware (e.g., Oculus Rift, HTC Vive, Microsoft HoloLens).

Technical Skills

  • Proficiency in VR/AR development tools (e.g., Unity, Unreal Engine, ARKit, ARCore).
  • Strong collaboration and communication skills to work with educators, developers, and stakeholders.
  • Ability to translate technical concepts for non-technical audiences.

Competencies - Core:

  • Interpersonal Skills
  • Collaboration
  • Integrity & Accountability 
  • Results Focus

 

Apply Here!